https://github.com/Smalldy/godot-bridge
DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 16 tools (runtime control via ~130 game commands, scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, project editing, export, script validation, engine-path setup), replaces godot-mcp.
PromptHub provides the directory and install command only. Plugin code comes from the author's GitHub or npm source; review it locally before installing.
dsh plugin --profile web add github:Smalldy/godot-bridgeThese labels describe capabilities publicly declared by the plugin; actual behavior depends on the author's source and host configuration.
A DSH Plugin runs with your local permissions and may access files, shells, networks, or credentials. Listing and static metadata are not a security guarantee from PromptHub; review the source first.